Something I'd been meaning to get around to was improving the terrain texturing. Steep slopes produced artifacts:
Thursday, June 28, 2012
Wednesday, June 27, 2012
It All Began When...
...My friend Max decided we should make a game. Easily said, more difficult of course to do. I'd done a little game-ish programming for fun over the years, most recently a sort of 2D prototype game, which I'd been inspired to make as a Dwarf Fortress / Minecraft sort of thing (I didn't realize at the time that Notch had been aiming for a 3D Dwarf Fortress, and ended up with something quite other, much to his benefit).
Tuesday, June 12, 2012
The Purpose of the Blog
There are a lot of useful dev blogs out there; I've learned a lot from them, as well as from comments and discussion on sites like TwentySided, AltDevBlogADay, and many others (I intend to make a post listing as many useful ones as I can find and remember).
In any case, I want to use this blog to document what I've found and done, perhaps some of my efforts will be of use to others.
In any case, I want to use this blog to document what I've found and done, perhaps some of my efforts will be of use to others.
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