Well, I got the Project Vanquish shadowing to work right with the instanced trees. It'd had been more or less working with the terrain. Turns out the problem, as I thought, was in the shadow map, or lack of resolution there of...
It works fine at small distances, but when trying to cover the whole terrain it basically blurs out. If I lowered the max view distance from 1500 to 100 it just works.
But at 500, you can see problems starting:
Bump that up to 1000 or 1500 and the tree shadows are blurred out of existence. The terrain shadows remain, but they aren't completely accurate.
I think I need to look into some other technique, or cascaded shadow maps. But now that I know I'm not actually doing anything wrong it seems less urgent. (And yes, I changed the trees again. A full, actual model, instanced).
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