Well, it's been a while since I've posted anything. The primary reason?
My Vive finally arrived. It is quite amazing. I have to say that it definitely lived up to the hype. Also I'm glad that I spent the extra on the Vive rather than a Rift. I think the 'room scale', and especially the hand controllers add a lot to the experience.
Besides playing lots of VR games and whatnot, I've been experimenting with SteamVR in Unity. There are a lot of difficulties around locomotion and motion sickness, though you can pretty well mitigated them, it seems.
I'm fiddling with a bit of a branch of Jumpship, more oriented to piloting a single ship ala World of Warships.