Friday, May 27, 2016

VR

Well, it's been a while since I've posted anything.  The primary reason?

My Vive finally arrived.  It is quite amazing.  I have to say that it definitely lived up to the hype.  Also I'm glad that I spent the extra on the Vive rather than a Rift.  I think the 'room scale', and especially the hand controllers add a lot to the experience.

Besides playing lots of VR games and whatnot, I've been experimenting with SteamVR in Unity.  There are a lot of difficulties around locomotion and motion sickness, though you can pretty well mitigated them, it seems.

I'm fiddling with a bit of a branch of Jumpship, more oriented to piloting a single ship ala World of Warships.

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