
At any rate, it works pretty well. This is a 3x3 chunk of terrain (32x32x64 sized chunks), so this is drawing more than 9000 trees (simply set now to about 1 per cell), all at full detail and still managing ~ 30 fps. That's without any real optimization.
The shadows aren't working quite correctly with instanced item though. Dunno if I will worry about that for the time being.
I did pull some updates from the newer versions of Project Vanquish. I need to sit down and figure out if I've done something to mess up the shadows...
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